libQGLViewer Tutorial¶
1 介绍¶
libQGLViewer 是一个基于 Qt 的 C++ 库,可简化 OpenGL 3D 查看器的创建。 它提供了一些典型的 3D 查看器功能,例如使用鼠标移动相机的可能性,这是大多数其他 API 所缺乏的。 其他功能包括鼠标操作帧、插值关键帧、对象选择、立体显示、屏幕截图保存等等。 它可以供 OpenGL 初学者使用, 也可以用于创建复杂的应用程序,完全可定制且易于扩展。
2 SimpleViewer¶
demo调用, 源码
TEST(SimpleViewer, demo)
{
SimpleViewer demo;
demo.RunDemo();
}
函数使用:
// Draws a spiral
void Viewer::draw()
{
const float nbSteps = 200.0;
glBegin(GL_QUAD_STRIP);
for (int i = 0; i < nbSteps; ++i)
{
const float ratio = i / nbSteps;
const float angle = 21.0 * ratio;
const float c = cos(angle);
const float s = sin(angle);
const float r1 = 1.0 - 0.8f * ratio;
const float r2 = 0.8f - 0.8f * ratio;
const float alt = ratio - 0.5f;
const float nor = 0.5f;
const float up = sqrt(1.0 - nor * nor);
glColor3f(1.0 - ratio, 0.2f, ratio);
glNormal3f(nor * c, up, nor * s);
glVertex3f(r1 * c, alt, r1 * s);
glVertex3f(r2 * c, alt + 0.05f, r2 * s);
}
glEnd();
}
void Viewer::init()
{
// Restore previous viewer state.
restoreStateFromFile();
// Opens help window
help();
}
QString Viewer::helpString() const
{
QString text("<h2>S i m p l e V i e w e r</h2>");
text += "Use the mouse to move the camera around the object. ";
text += "You can respectively revolve around, zoom and translate with the "
"three mouse buttons. ";
text += "Left and middle buttons pressed together rotate around the camera "
"view direction axis<br><br>";
text += "Pressing <b>Alt</b> and one of the function keys "
"(<b>F1</b>..<b>F12</b>) defines a camera keyFrame. ";
text += "Simply press the function key again to restore it. Several "
"keyFrames define a ";
text += "camera path. Paths are saved when you quit the application and "
"restored at next start.<br><br>";
text +=
"Press <b>F</b> to display the frame rate, <b>A</b> for the world axis, ";
text += "<b>Alt+Return</b> for full screen mode and <b>Control+S</b> to save "
"a snapshot. ";
text += "See the <b>Keyboard</b> tab in this window for a complete shortcut "
"list.<br><br>";
text += "Double clicks automates single click actions: A left button double "
"click aligns the closer axis with the camera (if close enough). ";
text += "A middle button double click fits the zoom of the camera and the "
"right button re-centers the scene.<br><br>";
text += "A left button double click while holding right button pressed "
"defines the camera <i>Revolve Around Point</i>. ";
text += "See the <b>Mouse</b> tab and the documentation web pages for "
"details.<br><br>";
text += "Press <b>Escape</b> to exit the viewer.";
return text;
}
void SimpleViewer::RunDemo()
{
// // Read command lines arguments.
int argc = 1;
char **argv = NULL;
QApplication application(argc, argv);
// Instantiate the viewer.
Viewer viewer;
viewer.setWindowTitle("simpleViewer");
// Make the viewer window visible on screen.
viewer.show();
// Run main loop.
application.exec();
}
运行结果
[bin] ./bin/xslam.libQGLViewer.simple_viewer_test
参考源码:
Note
simple_viewer_test.cpp
simple_viewer.cpp
simple_viewer.h